Meeting with Fiber Tigre video games creator ( out there ) game books and comics . He is the specialist in interactive fiction and he went to the plain Images to give a masterclass to our video game incubes She was about interactive narration in the game ... Back on the advice given to our start-ups during her intervention!
-3 tips that you would like to give to our young people incubated for the development of their video game start-ups?
For me, what must be remembered from my intervention is that it is important to design games that take into account the means of prescription which will be dominant when they leave. Knowing your classics also helps reduce costs and have more certainties in the decisions to be taken. Finally, it is important to know your players and not to underestimate their intelligence.
- In a few words, why is narration a key element in a video game?
It is just as important as another necessary production area. What is interesting with a controlled narration is that between others, it can at a lower cost offer a lasting and unique experience, and thus allow a game to stand out among the hundreds of others that come out every day. By exploiting the narration through a license, you can also make the most of a successful concept.
- You are a reference in your sector and we are delighted to have you with us to support our young shoots. Can you tell us what motivated you to intervene today in the Plaine Images and what this ecosystem represents for you?
I knew the region by the quality of video game companies present there and which have international influence , affecting millions of people. The proximity of such professionals, which is more in a very suitable environment offered by the Plaine Images, seems to me a completely positive asset in the context of development.
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