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From IRCAM to the Biennale de Venice: the inspiring course of Pierre-Marie Blind in immersive sound
Through a professional course of ten years, Pierre-Marie Blind, founder of the company Blind Sounds, was able to rub the sound design in video games, contemporary art, audiovisual.

Update on the legal framework of generative AI
Between video generation and regulation, this meeting was an opportunity to discover a project incubated at the Plaine Images which uses artificial intelligence to help the production of audiovisual content, but also to rebuild on protection regulations intellectual.

AI tools for audiovisual production
Artificial intelligence will necessarily impact the professions, processes, training and the daily life of students ... Back on the first Iapéro of the Plaine Images, thought by and for audiovisual professionals.

Perl: the application that makes e-sport accessible
Follow games present on the front of the e-sporting scene in real time? It is now possible with the Perl application!

Fabuly: the new app which revolutionizes learning English through literature
France bad pupil in the mastery of English… How does Fabuly tend to respond to this observation? We explain to you.

The video game studio [2.21] reboots a great classic for 90's gaming!
The first game of a studio made in Hauts-de-France by Laurent Tricart-Dir. Innovation & partnership at Plaine Images tackle a classic and

Plaine Images En Force at Mama Festival 2024 (Paris)
This is one of the major events in the French music sector: from October 16 to 18, the Mama Festival is converging several hundred pros.

No music tech on a dead planet: how to do it?
The music tech is also concerned by climate change of virtuous examples in the music industry but still in search of solutions several

Manor Lords success: only one person is not enough to release a hit
Does Manor Lord's lightning success impresses why Manor Lords is so successful? Chronicle of a noticed production at the end of 2022 on the occasion of the

The Everything Games explode sales
Are the emergence of Everything Games why are the Everything Games so successful? How to meet the demand for Everything Games? So how to appropriate

Music Tech: Everyone is looking for their supervisory model
By Louise Blas - Locked up and prospective at Plaine Images for once, let's leave artificial intelligence aside to analyze another blade

Conversational AI gives life to NPCs ... and after -sales service
By Louise Blas - Watch & Prospective Watch out for Ubisoft Plaine Images unveils her Ubisoft conversational artificial intelligence recently lifted the veil on a

Join the Take Off program - Lille incubator
How to properly prepare for your candidacy for incubation? Do you have a business creation project in the creative industries sector? The incubator of the

Jean Guesdon, creative director of Ubisoft: “The Plaine Images is an exceptional place!”
Jean Guesdon, creative director of Ubisoft: “The Plaine Images is an exceptional place!” https://youtu.be/tnuufhxg8

3 questions to… Fiber Tigre, author of video games creator!
Meeting with Fiber Tigre, author of video games creator (out there) game books and comics. He is the specialist in interactive fiction and he went to the plain images to

“The Open Reality Experience” (Tore*): the virtual reality space on the Plaine Images website
Tore: a virtual reality space at the interface of human and social sciences and digital installed on the Plaine Images, "The Open Reality Experience"

Intelligent screen time with the Corneille reading application!
Corneille releases a new version enriched with its application to facilitate learning to read for children from 3 to 8 years 20,000

Being a developer in the creative cycle industries, we talk about it with Camille Chafer d'Ankama!
On the occasion of a talent meeting, the co-founder of Ankama traces his professional career for us: from his studies as a developer to the development of a leading company, real

Musare offers you an immersive experience to discover art otherwise in all serenity!
A feelgood museum for confined time 🙂 The last form of artistic experience of Musair is ideal for these confined times to transmit optimism, inspiration and serenity.

Take off #12: The new promotion is back!
Relive in pictures the highlights of the integration day of our new incubated. It is with enthusiasm, determination and motivation that the twelfth promotion of our

Artfx Lille - Plaine Images: one of the most prestigious creative schools in the world settles on October 5 in the heart of Europe is 5

A new godfather for the Take Off incubator
Benoît Clerc in a few words: An idea? Do not wait to join the Take Off program Add your title here for more information on

Events, sport & brands: Creativity & video games at the heart of new experiences
By Blandine Lebourgcontent Curation Manager-Editorial Manager Evénementiel Plaine Images "The theories of the conspiracy being rare about the epidemic of Cavid-19, in

Entrepreneurship in creative industries: why? HOW ?
By Angelina Condassa - Communication Manager Plaine Images La Plaine Images has continued in recent years to grow to accommodate new businesses

Video games, an industry that wants you good
Video games are an industry; An industry that weighs heavy ... very heavy, more than music and cinema combined. The video game industry flirts with a
17 Feb. 4:30 p.m.: Panorama Musictech: actors, technos, trends and current and future uses
Musictech is a particularly large area of activity, which brings together startups, researchers and large companies, acting to put innovation at the service of music. We

The Lillarious Festival launched at the Plaine Images!
Make way for humor and technology thanks to holoportation. Lillarious, the festival of "increased humor" began with its first performance at

Plaine Images X Welcome to the Jungle: a partnership around the recruitment experience
For those who do not know it yet, Welcome to the Jungle (WTTJ) is a media that offers multiformats content (articles, webstery, podcast, magazines, events,

Nov 25 2021: Meeting with Universal Music Group!
Universal Music France (UMF), a subsidiary of Universal Music Group (UMG) present in more than 60 countries, is the leader in musical entertainment, with a

Nov 10 2021: Blockchain: What opportunities for the music industry?
In 2009, a first transaction on a public blockchain marked the start of a new digital development allowing the transfer of peer -to -peer

Princess Dragon, Ankama's new animated film, will be released on December 15, 2021 in the room
A third poetic feature film for Ankama presented on June 17 at the Annecy International Animation Film Festival, the new animated feature film, produced by Ankama and co-directed

The Plaine Images heads for the Game Connection Europe> October 29-31 in Paris
Once again the Plaine Images sets sails on the Game Connection, the international fair where all the professionals of the game industry

23 Sept 2021 - Towards responsible filming
23 Sept 2021-Towards responsible filming The eco-production in the audiovisual industry: why? How ? Alissa Aubenque, Ecoprod mission manager click here for

Plaine Images Hosts Game UX Summit 2019> Oct. 2 to 4!
The game ux summit is the first professional event dedicated to the user experience in the video game industry! For Three Days, UX Professionals and

The place of creative industries in the event of tomorrow
The place of the creative industries in the event of tomorrow they are also more economical from a financial and temporal point of view. Today, agencies estimate

June 18 / 11:30 am: What if I recruited a doctoral student or a young doctor?!
Doctoral students and doctors integrate various sectors beyond research. Their skills, their versatility, their soft skills lead them to applicants

Lesaffre X Plaine Images: a partnership around innovation and creativity
A collaboration between 2 players from Hauts-de-France invested in innovation issues in the world's major actor in fermentation for over a century, a flagship group of

The independent video game studio CCCP becomes Ishtar Games
For his 16th anniversary, CCCP writes a new page in its history by becoming Ishtar Games 16 years ago, Matthieu, Christophe and Frédéric created the development studio

To the rhythm of the musictech
The gramophone signs the appearance of the first disc in 1887. And, the recording of music experienced its beginning at the dawn of the 20th century.

April 14 / 4:30 pm: What challenges around metadata for the music industry?
With the rise of paid streaming (+20% in 2020, 62% of world revenues of recorded music), data is today critical for the music industry, which

A new musiring course to celebrate the 400th anniversary of the birth of La Fontaine
The startup Musair, or the application which facilitates access to art for the general public because they have the feeling of not knowing anything about it,

May 6 / June 3 / June 10: training cycle - UX strategy inspired by video games
3 times: 1 Keynote Introductive (free) + 2 Masterclasses (paid) The experience of a product, system, service or video game takes place in our brain. That's why he

A local datacenter in the heart of the Plaine Images
A data center opened its doors at the beginning of February on the Plaine Images, it offers digital services and cloud spaces

3 questions to… Francesco Plazzotta, expert in cultural and creative industries at Business France!
Meeting with Francesco Plazzotta, expert in cultural and creative industries at Business France which intervened at the Plaine Images as part of the 2019 Bootcamp GDC for our

"Migrants", film of the 3D pole students, wins a title in the Ves of Los Angeles
The international recognition of the short film "migrants" by 3D pole continues, and is not about to stop it is the consecration for the students of
11 Feb. 2021 6 p.m.: “The creative industries: bankables for investors?”
The replay of this event: if the existing funding systems for the creative industries are multiple, they have long had difficulties in

3 Questions to… Mathieu Tarnus, CEO of Sarbacane and sponsor of the Take off incubation 2021 promo!
Mathieu, can you present yourself very quickly? I am the founding president of the Sarbacane group, publisher of applications dedicated to the digital communication of essential companies on

ArtFX builds its new campus at the Plaine Images!
“Quickly, I felt a real desire to carry the digital industry as a spearhead of the region and to support the already mature plain images ecosystem.

The Lille metropolitan area: an obvious choice for ArtFX to meet the growing need for professionals in confirmed talent, ArtFX has decided to open a second establishment. Accompanied

More than 28,000 visitors, nearly 550 exhibitors from around the world: from March 20 to 22, 2019, the Gaming planet meets in San Francisco

3 questions to… mash & co, an Italian Project Incubated at Plaine Images!
At the Plaine Images, we also welcome people from other regions, Mash & Co, an Italian trans-media start-up that creates ludeducative content for children and parents, tells us

Game ux summit 2019 in plain images
Between Oct. 2 and Oct. 4, Plaine Images was the host of the 2019 #gameuxsummit! For Three Days, More than 300 Wait from All Over the

Workshops Mania series at the Plaine Images> March 20 to 24, 2019
For the second edition in Lille, Séries Mania again sets up its suitcases at the Plaine Images for the UGC Writers Campus! This English language writing training

Cyber Group Studios, company of the Plaine Images, is the production of Tom Sawyer 2019!
The passiflore family, the chronicles of Zorro, Taffy or Zou, names that the young audience knows well. But then what about Tom Sawyer?

GAO#3: Meeting with Jean Guesdon around Assassin's Creed Origins - Discovery Tour
For the 3rd edition of Game All Over on June 5 at the Plaine Images, we have the honor to welcome Jean Guesdon, creative director - Ubisoft, who will introduce

Game UX Summit: 1st European edition at the Plaine Images> 04 April 2018
An event of international magnitude which takes stock of the latest trends in user experience in a concurrent industry: video games the game

March 25 / 6.30 pm: What marketing for which new era?
We live in an uncertain world that sees it accelerating many mutations in the face of the crises we are going through. Societal and environmental issues are, between